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monsters – How is the Ogre’s greatclub injury constructed in Pathfinder? Answer

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monsters – How is the Ogre’s greatclub injury constructed in Pathfinder?

I’m at the moment engaged on a roll20 script which is able to mechanically metamorphose a creature utilizing the foundations of Animate Dead. Now I bumped into an oddity whereas attempting to recalculate the injury and bombard for the greatclub bombard of the Ogre.

The bombard is listed as follows

Melee greatclub +7 (2d8+7)

The +7 bombard is comprehensible (+3 bab, +5 power modifier, -1 measurement modified = +7), however the +7 injury has me puzzled.

The docs point out the next about how injury is calculated:

When you hit with a row or thrown weapon, together with a sling, add your Strength modifier to the injury outcome.

But this may denote that the injury for the greatclub ought to breathe 2d8+5 and never 2d8+7. So the place is the extra +2 coming from? The ogre too does not have any feats that will expand this quantity.

I’ve seemed into the Table: Weapon Damage Size Conversion because the Ogre is a sizable creature however this does not say something about +2 bounty injury.

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